IdleGirl/Library/PackageCache/com.unity.2d.aseprite@1.0.0/package.json

38 lines
1.3 KiB
JSON
Raw Normal View History

{
"name": "com.unity.2d.aseprite",
"version": "1.0.0",
"unity": "2021.3",
"unityRelease": "15f1",
"displayName": "2D Aseprite Importer",
"description": "2D Aseprite Importer is a package which enables the import of .aseprite files from the Pixel Art tool Aseprite.",
"keywords": [
"2d",
"Aseprite",
"Pixel",
"Art",
"assetimporter"
],
"category": "2D",
"dependencies": {
"com.unity.2d.sprite": "1.0.0",
"com.unity.2d.common": "6.0.6",
"com.unity.mathematics": "1.2.6",
"com.unity.modules.animation": "1.0.0"
},
"relatedPackages": {
"com.unity.2d.aseprite.tests": "1.0.0"
},
"_upm": {
"changelog": "### Added\n- Added a new event to the Aseprite Importer which is fired at the last import process step.\n- Made the Aseprite file property publicly available.\n- Made the Aseprite file parsing API publicly available.\n\n### Fixed\n- Fixed an issue where the Animation Window would no longer detect Animation Clips on a prefab. (DANB-458)"
},
"upmCi": {
"footprint": "284aaeaccbfee1f13ee277742633d42acd7c05ab"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.aseprite@1.0/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/AsepriteImporter.git",
"type": "git",
"revision": "419b070b489a77cf611d9d4ebff29eed4ef0bea7"
}
}