IdleGirl/Assets/Plugins/DarkTonic/MasterAudio/Scripts/Settings/FootstepGroup.cs

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/*! \cond PRIVATE */
using System;
using System.Collections.Generic;
// ReSharper disable once CheckNamespace
namespace DarkTonic.MasterAudio {
[Serializable]
// ReSharper disable once CheckNamespace
public class FootstepGroup {
// ReSharper disable InconsistentNaming
public bool isExpanded = true;
// tag / layer filters
public bool useLayerFilter = false;
public bool useTagFilter = false;
public List<int> matchingLayers = new List<int>() { 0 };
public List<string> matchingTags = new List<string>() { "Default" };
public string soundType = MasterAudio.NoGroupName;
public EventSounds.VariationType variationType = EventSounds.VariationType.PlayRandom;
public string variationName = string.Empty;
public float volume = 1.0f;
public bool useFixedPitch = false;
public float pitch = 1f;
public float delaySound = 0f;
// ReSharper restore InconsistentNaming
}
}
/*! \endcond */