IdleGirl/Assets/Plugins/DarkTonic/MasterAudio/Scripts/Settings/SoundGroupAttribute.cs

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using UnityEngine;
// ReSharper disable once CheckNamespace
namespace DarkTonic.MasterAudio {
/// <summary>
/// This attribute can be used in public string fields in your custom scripts. It will show a dropdown of all Sound Groups in the Scene.
/// </summary>
public class SoundGroupAttribute : PropertyAttribute {
}
}