IdleGirl/Assets/Plugins/Editor/DarkTonic/MasterAudio/AudioUndoHelper.cs

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using UnityEngine;
// ReSharper disable once RedundantUsingDirective
using UnityEditor;
// ReSharper disable once CheckNamespace
namespace DarkTonic.MasterAudio {
public static class AudioUndoHelper {
public static void CreateObjectForUndo(GameObject go, string actionName) {
// New Undo API
Undo.RegisterCreatedObjectUndo(go, actionName);
}
public static void SetTransformParentForUndo(Transform child, Transform newParent, string name) {
// New Undo API
Undo.SetTransformParent(child, newParent, name);
}
// ReSharper disable once RedundantAssignment
public static void RecordObjectPropertyForUndo(ref bool isDirty, Object objectProperty, string actionName) {
isDirty = true;
// New Undo API
Undo.RecordObject(objectProperty, actionName);
}
public static void RecordObjectsForUndo(Object[] objects, string actionName) {
// New Undo API
Undo.RecordObjects(objects, actionName);
foreach (var o in objects) {
EditorUtility.SetDirty(o);
}
}
public static void DestroyForUndo(GameObject go) {
// New Undo API
Undo.DestroyObjectImmediate(go);
}
}
}