using System.Collections; using System.Collections.Generic; using UnityEngine; public class MenuMovePattern : MonoBehaviour { public MenuManager manager; void Update() { Vector3 nextpos = transform.localPosition; if (nextpos.y < -0.3f) { nextpos.x = -0.15f; nextpos.y += 0.6f; transform.localPosition = nextpos; } nextpos.x += manager.patternSpeed/2 * Time.deltaTime; nextpos.y -= manager.patternSpeed * Time.deltaTime; transform.localPosition = nextpos; } }