/*! \cond PRIVATE */ namespace DarkTonic.MasterAudio { public class MasterAudioSettings : SingletonScriptable { public const string AssetName = "MasterAudioSettings.asset"; public const string AssetFolder = "Assets/Resources/MasterAudio"; public const string ResourcePath = "MasterAudio/MasterAudioSettings"; public bool UseDbScale; public bool RemoveUnplayedDueToProbabilityVariation = true; public bool UseCentsPitch; public bool HideLogoNav; public bool EditMAFolder; public string InstallationFolderPath = MasterAudio.MasterAudioDefaultFolder; public MasterAudio.MixerWidthMode MixerWidthSetting = MasterAudio.MixerWidthMode.Narrow; public bool BusesShownInNarrow = true; public bool ShowWelcomeWindowOnStart = true; static MasterAudioSettings() { AssetNameToLoad = string.Format("{0}/{1}", AssetFolder, AssetName); ResourceNameToLoad = ResourcePath; FoldersToCreate = new System.Collections.Generic.List { "Assets/Resources", "Assets/Resources/MasterAudio" }; } } } /*! \endcond */