IdleGirl/Assets/Plugins/DarkTonic/MasterAudio/Scripts/Settings/CustomEventToFireInfo.cs

13 lines
247 B
C#

/*! \cond PRIVATE */
using System;
using UnityEngine;
namespace DarkTonic.MasterAudio {
[Serializable]
public class CustomEventToFireInfo {
public string eventName;
public Transform eventOrigin;
}
}
/*! \endcond */