11 lines
347 B
C#
11 lines
347 B
C#
using UnityEngine;
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// ReSharper disable once CheckNamespace
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namespace DarkTonic.MasterAudio {
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/// <summary>
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/// This attribute can be used in public string fields in your custom scripts. It will show a dropdown of all Sound Groups in the Scene.
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/// </summary>
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public class MasterCustomEventAttribute : PropertyAttribute {
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}
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}
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