IdleGirl/Assets/Plugins/DarkTonic/MasterAudio/Scripts/Singleton/AudioClipOptimizer.cs

23 lines
640 B
C#

/*! \cond PRIVATE */
using System.Collections.Generic;
using UnityEngine;
public static class AudioClipOptimizer {
private static readonly Dictionary<int, string> AudioClipNameByInstanceId = new Dictionary<int, string>();
public static string CachedName(this AudioClip clip)
{
var instanceId = clip.GetInstanceID();
if (AudioClipNameByInstanceId.ContainsKey(instanceId))
{
return AudioClipNameByInstanceId[instanceId];
}
var clipName = clip.name; // allocate
AudioClipNameByInstanceId.Add(instanceId, clipName);
return clipName;
}
}
/*! \endcond */