97 lines
3.2 KiB
C#
97 lines
3.2 KiB
C#
using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace DarkTonic.MasterAudio.EditorScripts
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{
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[CustomPropertyDrawer(typeof(MasterCustomEventAttribute))]
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// ReSharper disable once CheckNamespace
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public class MasterCustomEventPropertyDrawer : PropertyDrawer
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{
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// ReSharper disable once InconsistentNaming
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public int index;
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// ReSharper disable once InconsistentNaming
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public bool typeIn;
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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if (!typeIn)
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{
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return base.GetPropertyHeight(property, label);
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}
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return base.GetPropertyHeight(property, label) + 16;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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var ma = MasterAudio.SafeInstance;
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// ReSharper disable once RedundantAssignment
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var groupName = "[Type In]";
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var eventNames = new List<string>();
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var labelText = label.text;
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if (ma != null)
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{
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eventNames.AddRange(ma.CustomEventNames);
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}
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else
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{
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eventNames.AddRange(MasterAudio.CustomEventHardCodedNames);
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labelText += " (MA not in Scene)";
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}
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var creators = Object.FindObjectsOfType(typeof(DynamicSoundGroupCreator)) as DynamicSoundGroupCreator[];
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// ReSharper disable once PossibleNullReferenceException
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foreach (var dsgc in creators)
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{
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foreach (var custom in dsgc.customEventsToCreate)
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{
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eventNames.Add(custom.EventName);
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}
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}
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eventNames.Sort();
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if (eventNames.Count > 1)
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{ // "type in" back to index 0 (sort puts it at #1)
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eventNames.Insert(0, eventNames[1]);
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}
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if (eventNames.Count == 0)
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{
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index = -1;
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typeIn = false;
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property.stringValue = EditorGUI.TextField(position, labelText, property.stringValue);
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return;
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}
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index = eventNames.IndexOf(property.stringValue);
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if (typeIn || index == -1)
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{
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index = 0;
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typeIn = true;
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position.height -= 16;
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}
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index = EditorGUI.Popup(position, labelText, index, eventNames.ToArray());
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groupName = eventNames[index];
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switch (groupName)
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{
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case "[Type In]":
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typeIn = true;
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position.yMin += 16;
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position.height += 16;
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EditorGUI.BeginChangeCheck();
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property.stringValue = EditorGUI.TextField(position, labelText, property.stringValue);
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EditorGUI.EndChangeCheck();
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break;
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default:
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typeIn = false;
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property.stringValue = groupName;
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break;
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}
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}
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}
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} |