IdleGirl/Assets/Plugins/Editor/DarkTonic/MasterAudio/MultiplayerGUIHelper.cs

24 lines
769 B
C#

#if MULTIPLAYER_ENABLED
using UnityEditor;
using DarkTonic.MasterAudio;
/*! \cond PRIVATE */
namespace DarkTonic.MasterAudio.Multiplayer {
// ReSharper disable once CheckNamespace
public class MultiplayerGUIHelper {
public static void ShowErrorIfNoMultiplayerAdapter() {
if (MasterAudio.SafeInstance == null) {
return;
}
var adapter = MasterAudio.SafeInstance.GetComponent<MasterAudioMultiplayerAdapter>();
if (adapter == null) {
EditorGUILayout.HelpBox(
"Multiplayer Broadcast will not work until you add the script MasterAudioMultiplayerAdapter to your MasterAudio game object in this Scene.",
MessageType.Error);
}
}
}
}
/*! \endcond */
#endif