From 8641b4259bed1d7007a64d3dc933ac0fe4a56a4b Mon Sep 17 00:00:00 2001 From: swrring Date: Sun, 10 May 2026 17:23:21 +0900 Subject: [PATCH] =?UTF-8?q?docs:=20useTriggers=3Dfalse=20(=EC=97=94?= =?UTF-8?q?=ED=8A=B8=EB=A6=AC=2014)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 공유/대화로그/EerieVillage/2026-05-10.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/공유/대화로그/EerieVillage/2026-05-10.md b/공유/대화로그/EerieVillage/2026-05-10.md index 8436941..4de4c35 100644 --- a/공유/대화로그/EerieVillage/2026-05-10.md +++ b/공유/대화로그/EerieVillage/2026-05-10.md @@ -815,6 +815,12 @@ PD: "사정거리 너무 짧음·5단계 (1/5·1/2·2/3·1·1.5)" - 6 asset 매핑: A01·A03 Medium(2/3)·A02·A14 MediumLong(1)·A08 MediumShort(1/2)·A15 Long(1.5) - EerieVillage `e7e120f` +## 엔트리 14. OverlapPoint useTriggers=false + +PD: 사거리 짧음·거리 구분 X. MCP 진단 — `CinemachineConfiner` (Layer 0·**isTrigger=true**) 영역 OverlapPoint 영역 hit → spawn 직후 SelfDestruct. +fix — ContactFilter2D `useTriggers=false`·layerMask=WallLayerMask. CinemachineConfiner Trigger 영역 영역·Tilemap (Solid) 영역만 Wall 영역. +EerieVillage `72e033d` + ## 엔트리 13. Enemy maxHearts 1 (1 hit kill) PD: 사거리 짧음·적이 죽지 않음. 회귀 분석 — Enemy maxHearts 5 (hp 20)·damage 5·4hit kill·Cooldown 1.5×4=6s 영역 영역. → maxHearts 1 (hp 4)·damage 5 → 1 hit kill 영역. EerieVillage `925d2bb`