From c56233beebf32e2228303ad33354c97c18c8a98f Mon Sep 17 00:00:00 2001 From: swrring Date: Sun, 10 May 2026 16:56:42 +0900 Subject: [PATCH] =?UTF-8?q?docs(BT12-Dev):=20RangeTier=205=EB=8B=A8?= =?UTF-8?q?=EA=B3=84=20(=EC=97=94=ED=8A=B8=EB=A6=AC=2012)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 공유/대화로그/EerieVillage/2026-05-10.md | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/공유/대화로그/EerieVillage/2026-05-10.md b/공유/대화로그/EerieVillage/2026-05-10.md index 976fc55..7ffd7d1 100644 --- a/공유/대화로그/EerieVillage/2026-05-10.md +++ b/공유/대화로그/EerieVillage/2026-05-10.md @@ -803,3 +803,14 @@ fix: EerieVillage `6a160d5` PM 보고 영역 영역 — 핵심만. + +--- + +## 엔트리 12. RangeTier 5단계 + aspect fallback + +PD: "사정거리 너무 짧음·5단계 (1/5·1/2·2/3·1·1.5)" + +- ActiveSkillData `RangeTier` enum + `Range` 필드 +- Projectile `_maxRange = camWidth × tier배수` + aspect fallback (16:9·camWidth=12.44 fallback) +- 6 asset 매핑: A01·A03 Medium(2/3)·A02·A14 MediumLong(1)·A08 MediumShort(1/2)·A15 Long(1.5) +- EerieVillage `e7e120f`