diff --git a/공유/대화로그/EerieVillage/2026-05-10.md b/공유/대화로그/EerieVillage/2026-05-10.md index 7ffd7d1..8436941 100644 --- a/공유/대화로그/EerieVillage/2026-05-10.md +++ b/공유/대화로그/EerieVillage/2026-05-10.md @@ -814,3 +814,7 @@ PD: "사정거리 너무 짧음·5단계 (1/5·1/2·2/3·1·1.5)" - Projectile `_maxRange = camWidth × tier배수` + aspect fallback (16:9·camWidth=12.44 fallback) - 6 asset 매핑: A01·A03 Medium(2/3)·A02·A14 MediumLong(1)·A08 MediumShort(1/2)·A15 Long(1.5) - EerieVillage `e7e120f` + +## 엔트리 13. Enemy maxHearts 1 (1 hit kill) + +PD: 사거리 짧음·적이 죽지 않음. 회귀 분석 — Enemy maxHearts 5 (hp 20)·damage 5·4hit kill·Cooldown 1.5×4=6s 영역 영역. → maxHearts 1 (hp 4)·damage 5 → 1 hit kill 영역. EerieVillage `925d2bb`