# 기본 텍스트 처리: 자동 개행 정규화 * text=auto eol=lf # Windows 배치 파일만 CRLF 유지 *.bat text eol=crlf *.cmd text eol=crlf # C# / Unity 텍스트 *.cs text diff=csharp *.asmdef text *.json text *.md text *.txt text *.xml text *.yml text *.yaml text # Unity 에셋 텍스트 포맷 (Force Text 모드 가정) *.unity text merge=unityyamlmerge *.prefab text merge=unityyamlmerge *.asset text merge=unityyamlmerge *.mat text merge=unityyamlmerge *.anim text merge=unityyamlmerge *.controller text merge=unityyamlmerge *.meta text merge=unityyamlmerge # 바이너리 *.png binary *.jpg binary *.jpeg binary *.gif binary *.psd binary *.tga binary *.tif binary *.tiff binary *.mp3 binary *.wav binary *.ogg binary *.mp4 binary *.mov binary *.fbx binary *.obj binary *.blend binary *.ttf binary *.otf binary *.dll binary *.so binary *.dylib binary # Git LFS 후보 (초기엔 비활성, 대용량 에셋 추가 시 활성화) # *.png filter=lfs diff=lfs merge=lfs -text # *.fbx filter=lfs diff=lfs merge=lfs -text