BurningTimesAi/setup/setup_macos.sh

55 lines
1.8 KiB
Bash

#!/bin/bash
# BurningTimes 조직 레포 - macOS / Linux 셋업
# 사용: bash setup_macos.sh
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
BURNINGTIMES_ROOT="${BURNINGTIMES_ROOT:-$(cd "$SCRIPT_DIR/.." && pwd)}"
UNITY_ROOT="${UNITY_ROOT:-$HOME/dev/DeckBuilding}"
FRAMEWORK_ROOT="${FRAMEWORK_ROOT:-$HOME/dev/BurningTimes.Framework}"
GITEA_URL="${GITEA_URL:-https://burning.i234.me}"
GITEA_SSH="${GITEA_SSH:-ssh://git@burning.i234.me:30030}"
echo "=== BurningTimes 조직 레포 셋업 ==="
echo "BURNINGTIMES_ROOT: $BURNINGTIMES_ROOT"
# 1. git 확인
command -v git >/dev/null 2>&1 || { echo "git 필요"; exit 1; }
# 2. paths.local.json
PATHS_FILE="$BURNINGTIMES_ROOT/paths.local.json"
if [ ! -f "$PATHS_FILE" ]; then
cat > "$PATHS_FILE" <<EOF
{
"_description": "로컬 환경 경로. 커밋 금지.",
"BURNINGTIMES_ROOT": "$BURNINGTIMES_ROOT",
"UNITY_PROJECT_ROOT": "$UNITY_ROOT",
"FRAMEWORK_PKG_ROOT": "$FRAMEWORK_ROOT",
"TABLE_EXPORT_ROOT": "$UNITY_ROOT/Assets/ResWork/Table/Export",
"GITEA_URL": "$GITEA_URL",
"GITEA_SSH": "$GITEA_SSH",
"HOSTNAME": "$(hostname)"
}
EOF
echo "paths.local.json 작성 완료"
else
echo "paths.local.json 이미 존재. 유지."
fi
if [ ! -d "$UNITY_MCP_PATH" ]; then
echo "[setup] unity-mcp 외부 저장소 clone 시작..."
mkdir -p "$(dirname "$UNITY_MCP_PATH")"
if git clone https://github.com/CoplayDev/unity-mcp.git "$UNITY_MCP_PATH"; then
echo "✅ unity-mcp clone 완료: $UNITY_MCP_PATH"
else
echo "⚠️ unity-mcp clone 실패 — 네트워크·권한 확인 후 수동 실행:"
echo " git clone https://github.com/CoplayDev/unity-mcp.git \"$UNITY_MCP_PATH\""
fi
else
echo "[setup] unity-mcp 이미 존재: $UNITY_MCP_PATH"
echo " (업데이트는 수동: cd \"$UNITY_MCP_PATH\" && git pull)"
fi
echo "셋업 완료."