%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
  m_Name: EditorControls 02-Scene-View - delete
  m_EditorClassIdentifier: 
  m_Paragraphs:
    m_Items:
    - m_Type: 6
      Title:
        m_Untranslated: 
      Text:
        m_Untranslated: 
      m_Tutorial: {fileID: 0}
      m_Image: {fileID: 2800000, guid: f3a64c50e0c284cf99bce0ae27d5a8c0, type: 3}
      m_Video: {fileID: 0}
      m_CriteriaCompletion: 0
      m_Criteria:
        m_Items: []
      m_MaskingSettings:
        m_MaskingEnabled: 1
        m_UnmaskedViews:
        - m_SelectorType: 1
          m_ViewType:
            m_TypeName: 
          m_EditorWindowType:
            m_TypeName: UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0,
              Culture=neutral, PublicKeyToken=null
          m_AlternateEditorWindowTypes:
            m_Items: []
          m_MaskType: 1
          m_MaskSizeModifier: 0
          m_UnmaskedControls: []
        - m_SelectorType: 1
          m_ViewType:
            m_TypeName: 
          m_EditorWindowType:
            m_TypeName: UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule,
              Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
          m_AlternateEditorWindowTypes:
            m_Items: []
          m_MaskType: 1
          m_MaskSizeModifier: 0
          m_UnmaskedControls: []
      m_Summary: 
      m_Description: 
      m_InstructionBoxTitle: 
      m_InstructionText: 
      m_TutorialButtonText: 
    - m_Type: 0
      Title:
        m_Untranslated: Hierarchy and Scene view
      Text:
        m_Untranslated: 'The <b>Scene view</b> allows you to navigate and edit your
          scene.


          The <b>Hierarchy window</b> contains a list of everything
          in the current scene that is open in the editor.


          Click <b>Next</b>
          to continue.'
      m_Tutorial: {fileID: 0}
      m_Image: {fileID: 0}
      m_Video: {fileID: 0}
      m_CriteriaCompletion: 0
      m_Criteria:
        m_Items: []
      m_MaskingSettings:
        m_MaskingEnabled: 0
        m_UnmaskedViews: []
      m_Summary: 
      m_Description: 
      m_InstructionBoxTitle: 
      m_InstructionText: 
      m_TutorialButtonText: 
  m_CameraSettings:
    m_CameraMode: 1
    m_FocusMode: 0
    m_Orthographic: 0
    m_Size: 55.659836
    m_Pivot: {x: 3.2174196, y: 6.677841, z: -1.227871}
    m_Rotation: {x: -0.3409876, y: -0.02537722, z: 0.009208792, w: -0.93968004}
    m_FrameObject:
      m_SceneGuid: 
      m_GameObjectGuid: 
      m_SerializedComponentType:
        m_TypeName: 
      m_ComponentIndex: 0
      m_AssetObject: {fileID: 0}
      m_Prefab: {fileID: 0}
    m_Enabled: 0
  NextButton:
    m_Untranslated: Next
  DoneButton:
    m_Untranslated: Done
  m_CompletedSound: {fileID: 8300000, guid: 93fbb109633e844259ea828442bda0cb, type: 3}
  m_AutoAdvance: 0
  Showing:
    m_PersistentCalls:
      m_Calls: []
  Shown:
    m_PersistentCalls:
      m_Calls: []
  Staying:
    m_PersistentCalls:
      m_Calls: []
  CriteriaValidated:
    m_PersistentCalls:
      m_Calls: []
  MaskingSettingsChanged:
    m_PersistentCalls:
      m_Calls: []
  NonMaskingSettingsChanged:
    m_PersistentCalls:
      m_Calls: []
  m_OnBeforePageShown:
    m_PersistentCalls:
      m_Calls: []
  m_OnAfterPageShown:
    m_PersistentCalls:
      m_Calls: []
  m_OnTutorialPageStay:
    m_PersistentCalls:
      m_Calls: []
  m_OnBeforeTutorialQuit:
    m_PersistentCalls:
      m_Calls: []
  m_NextButton: 
  m_DoneButton: 
