%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8624848139719031760
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 65e1fec86be44c61881dbc60a0ea2c02, type: 3}
  m_Name: 'Paragraph 3, Criterion 1, 2: Enemy (Transform)'
  m_EditorClassIdentifier: 
  m_ReferenceHolder: {fileID: 0}
  m_Criterion: {fileID: -5963098922680404438}
  m_ReferenceName: '2: Enemy (Transform)'
--- !u!114 &-5963098922680404438
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: cd3e7c665e4144f519b7ee9de726ea5f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  Completed:
    m_PersistentCalls:
      m_Calls: []
  Invalidated:
    m_PersistentCalls:
      m_Calls: []
  isTesting: 0
  m_PrefabParent: {fileID: 1661912868639658944, guid: f158aa2be3df6489185ef721f6fd79c1,
    type: 3}
  m_FuturePrefabInstances:
    m_Items:
    - m_PrefabParent: {fileID: 1661912868639658944, guid: f158aa2be3df6489185ef721f6fd79c1,
        type: 3}
      m_FutureReference: {fileID: 212138106914866644}
    - m_PrefabParent: {fileID: 1658460978237467174, guid: f158aa2be3df6489185ef721f6fd79c1,
        type: 3}
      m_FutureReference: {fileID: -8624848139719031760}
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
  m_Name: AddAnEnemy 20
  m_EditorClassIdentifier: 
  Title:
    m_Untranslated: Drag the Prefab into the Scene
  m_Paragraphs:
    m_Items:
    - m_Type: 9
      Title:
        m_Untranslated: 
      Text:
        m_Untranslated: 
      m_CodeSample: 
      m_PostInstructionImage: {fileID: 0}
      m_Tutorial: {fileID: 0}
      m_Image: {fileID: 0}
      m_VideoUrl: 
      m_Video: {fileID: 32900000, guid: 6f0ce9b5d31f44b9cbb3501409e8913f, type: 3}
      m_Media:
        m_ContentType: 1
        m_Image: {fileID: 0}
        m_VideoClip: {fileID: 32900000, guid: 3d49dd3eef15a5d49bfefd0db568310c, type: 3}
        m_Url: 
        m_AutoStart: 1
        m_Loop: 1
      m_CriteriaCompletion: 0
      m_Criteria:
        m_Items: []
      m_MaskingSettings:
        m_MaskingEnabled: 1
        m_UnmaskedViews:
        - m_SelectorType: 1
          m_ViewType:
            m_TypeName: 
          m_FocusEditorWindow: 0
          m_EditorWindowType:
            m_TypeName: UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0,
              Culture=neutral, PublicKeyToken=null
          m_AlternateEditorWindowTypes:
            m_Items: []
          m_MaskType: 0
          m_MaskSizeModifier: 0
          m_UnmaskedControls:
          - m_SelectorMode: 4
            m_SelectorMatchType: 0
            m_GUIContent:
              m_Text: Enemy
              m_Image: {fileID: 0}
              m_Tooltip: 
              m_TextWithWhitespace: 
            m_ControlName: 
            m_PropertyPath: 
            m_TargetType:
              m_TypeName: 
            m_GUIStyleName: 
            m_ObjectReference:
              m_SceneObjectReference:
                m_SceneGuid: 
                m_GameObjectGuid: 
                m_SerializedComponentType:
                  m_TypeName: 
                m_ComponentIndex: 0
                m_AssetObject: {fileID: 0}
                m_Prefab: {fileID: 1661912868639658944, guid: f158aa2be3df6489185ef721f6fd79c1,
                  type: 3}
              m_FutureObjectReference: {fileID: 0}
            m_VisualElementClassName: 
            m_VisualElementName: 
            m_VisualElementTypeName: 
        - m_SelectorType: 1
          m_ViewType:
            m_TypeName: 
          m_FocusEditorWindow: 0
          m_EditorWindowType:
            m_TypeName: UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0,
              Culture=neutral, PublicKeyToken=null
          m_AlternateEditorWindowTypes:
            m_Items: []
          m_MaskType: 0
          m_MaskSizeModifier: 0
          m_UnmaskedControls: []
      m_Summary: 
      m_Description: 
      m_InstructionBoxTitle: 
      m_InstructionText: 
      m_TutorialButtonText: 
    - m_Type: 0
      Title:
        m_Untranslated: 
      Text:
        m_Untranslated: "The first step of creating an enemy is to add a new <b>Prefab</b>.
          Let\u2019s add a Hoverbot!\n\n<b>Prefabs</b> are templates for GameObjects
          with preset components. \n\nThey're stored as assets that you can simply
          drag into the Scene view."
      m_CodeSample: 
      m_PostInstructionImage: {fileID: 0}
      m_Tutorial: {fileID: 0}
      m_Image: {fileID: 0}
      m_VideoUrl: 
      m_Video: {fileID: 0}
      m_Media:
        m_ContentType: 0
        m_Image: {fileID: 0}
        m_VideoClip: {fileID: 0}
        m_Url: 
        m_AutoStart: 1
        m_Loop: 1
      m_CriteriaCompletion: 0
      m_Criteria:
        m_Items: []
      m_MaskingSettings:
        m_MaskingEnabled: 0
        m_UnmaskedViews: []
      m_Summary: 
      m_Description: 
      m_InstructionBoxTitle: 
      m_InstructionText: 
      m_TutorialButtonText: 
    - m_Type: 1
      Title:
        m_Untranslated: 
      Text:
        m_Untranslated: 'Click and drag the <b>Enemy</b> Prefab into the Scene view.


          Select
          <b>Next</b> to continue.'
      m_CodeSample: 
      m_PostInstructionImage: {fileID: 0}
      m_Tutorial: {fileID: 0}
      m_Image: {fileID: 0}
      m_VideoUrl: 
      m_Video: {fileID: 0}
      m_Media:
        m_ContentType: 0
        m_Image: {fileID: 0}
        m_VideoClip: {fileID: 0}
        m_Url: 
        m_AutoStart: 1
        m_Loop: 1
      m_CriteriaCompletion: 0
      m_Criteria:
        m_Items:
        - Type:
            m_TypeName: Unity.Tutorials.Core.Editor.InstantiatePrefabCriterion, Unity.Tutorials.Core.Editor,
              Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
          Criterion: {fileID: -5963098922680404438}
      m_MaskingSettings:
        m_MaskingEnabled: 0
        m_UnmaskedViews: []
      m_Summary: 
      m_Description: 
      m_InstructionBoxTitle: 
      m_InstructionText: 
      m_TutorialButtonText: 
  m_CameraSettings:
    m_CameraMode: 0
    m_FocusMode: 0
    m_Orthographic: 0
    m_Size: 0
    m_Pivot: {x: 0, y: 0, z: 0}
    m_Rotation: {x: 0, y: 0, z: 0, w: 0}
    m_FrameObject:
      m_SceneGuid: 
      m_GameObjectGuid: 
      m_SerializedComponentType:
        m_TypeName: 
      m_ComponentIndex: 0
      m_AssetObject: {fileID: 0}
      m_Prefab: {fileID: 0}
    m_Enabled: 0
  NextButton:
    m_Untranslated: Next
  DoneButton:
    m_Untranslated: Done
  m_CompletedSound: {fileID: 8300000, guid: 93fbb109633e844259ea828442bda0cb, type: 3}
  m_FaqEntries: []
  m_AutoAdvance: 0
  Showing:
    m_PersistentCalls:
      m_Calls: []
  Shown:
    m_PersistentCalls:
      m_Calls: []
  Staying:
    m_PersistentCalls:
      m_Calls: []
  CriteriaValidated:
    m_PersistentCalls:
      m_Calls: []
  MaskingSettingsChanged:
    m_PersistentCalls:
      m_Calls: []
  NonMaskingSettingsChanged:
    m_PersistentCalls:
      m_Calls: []
  m_OnBeforePageShown:
    m_PersistentCalls:
      m_Calls: []
  m_OnAfterPageShown:
    m_PersistentCalls:
      m_Calls: []
  m_OnTutorialPageStay:
    m_PersistentCalls:
      m_Calls: []
  m_OnBeforeTutorialQuit:
    m_PersistentCalls:
      m_Calls: []
  m_NextButton: 
  m_DoneButton: 
--- !u!114 &212138106914866644
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 65e1fec86be44c61881dbc60a0ea2c02, type: 3}
  m_Name: 'Paragraph 3, Criterion 1, 1: Enemy (GameObject)'
  m_EditorClassIdentifier: 
  m_ReferenceHolder: {fileID: 0}
  m_Criterion: {fileID: -5963098922680404438}
  m_ReferenceName: '1: Enemy (GameObject)'
