fileFormatVersion: 2
guid: ba86c7b200abe499cb750833482830b3
TextureImporter:
  internalIDToNameTable:
  - first:
      213: 21300000
    second: Unity_MC_render_idle_0
  - first:
      213: 21300002
    second: Unity_MC_render_idle_1
  - first:
      213: 21300004
    second: Unity_MC_render_idle_2
  - first:
      213: 21300006
    second: Unity_MC_render_idle_3
  - first:
      213: 21300008
    second: Unity_MC_render_idle_4
  - first:
      213: 21300010
    second: Unity_MC_render_idle_5
  - first:
      213: 21300012
    second: Unity_MC_render_idle_6
  - first:
      213: 21300014
    second: Unity_MC_render_idle_7
  - first:
      213: 21300016
    second: Unity_MC_render_idle_8
  - first:
      213: 21300018
    second: Unity_MC_render_idle_9
  - first:
      213: 21300020
    second: Unity_MC_render_idle_10
  - first:
      213: 21300022
    second: Unity_MC_render_idle_11
  - first:
      213: 21300024
    second: Unity_MC_render_idle_12
  - first:
      213: 21300026
    second: Unity_MC_render_idle_13
  - first:
      213: 21300028
    second: Unity_MC_render_idle_14
  - first:
      213: 21300030
    second: Unity_MC_render_idle_15
  - first:
      213: 21300032
    second: Unity_MC_render_idle_16
  - first:
      213: 21300034
    second: Unity_MC_render_idle_17
  - first:
      213: 21300036
    second: Unity_MC_render_idle_18
  - first:
      213: 21300038
    second: Unity_MC_render_idle_19
  - first:
      213: 21300040
    second: Unity_MC_render_idle_20
  - first:
      213: 21300042
    second: Unity_MC_render_idle_21
  - first:
      213: 21300044
    second: Unity_MC_render_idle_22
  - first:
      213: 21300046
    second: Unity_MC_render_idle_23
  - first:
      213: 21300048
    second: Unity_MC_render_idle_24
  - first:
      213: 21300050
    second: Unity_MC_render_idle_25
  - first:
      213: 21300052
    second: Unity_MC_render_idle_26
  - first:
      213: 21300054
    second: Unity_MC_render_idle_27
  - first:
      213: 21300056
    second: Unity_MC_render_idle_28
  - first:
      213: 21300058
    second: Unity_MC_render_idle_29
  - first:
      213: 21300060
    second: Unity_MC_render_idle_30
  - first:
      213: 21300062
    second: Unity_MC_render_idle_31
  - first:
      213: 21300064
    second: Unity_MC_render_idle_32
  - first:
      213: 21300066
    second: Unity_MC_render_idle_33
  - first:
      213: 21300068
    second: Unity_MC_render_idle_34
  - first:
      213: 21300070
    second: Unity_MC_render_idle_35
  - first:
      213: 21300072
    second: Unity_MC_render_idle_36
  - first:
      213: 21300074
    second: Unity_MC_render_idle_37
  externalObjects: {}
  serializedVersion: 11
  mipmaps:
    mipMapMode: 0
    enableMipMap: 0
    sRGBTexture: 1
    linearTexture: 0
    fadeOut: 0
    borderMipMap: 0
    mipMapsPreserveCoverage: 0
    alphaTestReferenceValue: 0.5
    mipMapFadeDistanceStart: 1
    mipMapFadeDistanceEnd: 3
  bumpmap:
    convertToNormalMap: 0
    externalNormalMap: 0
    heightScale: 0.25
    normalMapFilter: 0
  isReadable: 0
  streamingMipmaps: 0
  streamingMipmapsPriority: 0
  vTOnly: 0
  ignoreMasterTextureLimit: 0
  grayScaleToAlpha: 0
  generateCubemap: 6
  cubemapConvolution: 0
  seamlessCubemap: 0
  textureFormat: 1
  maxTextureSize: 2048
  textureSettings:
    serializedVersion: 2
    filterMode: 1
    aniso: 1
    mipBias: 0
    wrapU: 1
    wrapV: 1
    wrapW: 1
  nPOTScale: 0
  lightmap: 0
  compressionQuality: 50
  spriteMode: 2
  spriteExtrude: 1
  spriteMeshType: 0
  alignment: 0
  spritePivot: {x: 0.5, y: 0.5}
  spritePixelsToUnits: 100
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
  spriteGenerateFallbackPhysicsShape: 1
  alphaUsage: 1
  alphaIsTransparency: 1
  spriteTessellationDetail: -1
  textureType: 8
  textureShape: 1
  singleChannelComponent: 0
  flipbookRows: 1
  flipbookColumns: 1
  maxTextureSizeSet: 0
  compressionQualitySet: 0
  textureFormatSet: 0
  ignorePngGamma: 0
  applyGammaDecoding: 1
  platformSettings:
  - serializedVersion: 3
    buildTarget: DefaultTexturePlatform
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 0
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 1
  - serializedVersion: 3
    buildTarget: Standalone
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 0
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 1
  - serializedVersion: 3
    buildTarget: WebGL
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 0
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 1
  spriteSheet:
    serializedVersion: 2
    sprites:
    - serializedVersion: 2
      name: Unity_MC_render_idle_0
      rect:
        serializedVersion: 2
        x: 0
        y: 630
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: eb63f30536c824e5b80d5ad208219808
      internalID: 21300000
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_1
      rect:
        serializedVersion: 2
        x: 128
        y: 630
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 3bca41dadbd4e48d4b962bd6405c428b
      internalID: 21300002
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_2
      rect:
        serializedVersion: 2
        x: 256
        y: 630
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 976a5e5df8f6d4544b0823d3a424e0b3
      internalID: 21300004
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_3
      rect:
        serializedVersion: 2
        x: 384
        y: 630
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d3288a173cd2243ba9100631c510defa
      internalID: 21300006
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_4
      rect:
        serializedVersion: 2
        x: 512
        y: 630
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 8012e8f2939ba46fc8378adbac48ffa0
      internalID: 21300008
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_5
      rect:
        serializedVersion: 2
        x: 640
        y: 630
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 31536f03f3fa44f44a5cce968e4faef6
      internalID: 21300010
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_6
      rect:
        serializedVersion: 2
        x: 768
        y: 630
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 2e87866ef58c9467eabeaadd9f172498
      internalID: 21300012
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_7
      rect:
        serializedVersion: 2
        x: 0
        y: 504
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: a4596c3566bd54803a57d7ca1ed1a30c
      internalID: 21300014
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_8
      rect:
        serializedVersion: 2
        x: 128
        y: 504
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: a4666df5cbad34881ab514d7bc44bf8f
      internalID: 21300016
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_9
      rect:
        serializedVersion: 2
        x: 256
        y: 504
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 08485a536f86647a99ef3e7e30083668
      internalID: 21300018
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_10
      rect:
        serializedVersion: 2
        x: 384
        y: 504
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6bab8b10b323d46b3a7e9b2df85d4163
      internalID: 21300020
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_11
      rect:
        serializedVersion: 2
        x: 512
        y: 504
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4fe1822f10464429593ed9eccdebf191
      internalID: 21300022
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_12
      rect:
        serializedVersion: 2
        x: 640
        y: 504
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 2ae31a4d2fb8245cc8de439b64063dfc
      internalID: 21300024
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_13
      rect:
        serializedVersion: 2
        x: 768
        y: 504
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: bff065404a91e4929869abf818af751d
      internalID: 21300026
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_14
      rect:
        serializedVersion: 2
        x: 0
        y: 378
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 0c772510232624b339ce7ec40b19bdc8
      internalID: 21300028
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_15
      rect:
        serializedVersion: 2
        x: 128
        y: 378
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c6b3fe70cdb5846af941c19b979f43e7
      internalID: 21300030
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_16
      rect:
        serializedVersion: 2
        x: 256
        y: 378
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d35b47ea2f812447aa99e0dcde1e674d
      internalID: 21300032
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_17
      rect:
        serializedVersion: 2
        x: 384
        y: 378
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 7756de5797521429295d351a561e518a
      internalID: 21300034
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_18
      rect:
        serializedVersion: 2
        x: 512
        y: 378
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: bc503220c80ab45188d5cf2445e79fb4
      internalID: 21300036
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_19
      rect:
        serializedVersion: 2
        x: 640
        y: 378
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 0d4d6ffee60e54a55873356a4ddd99e8
      internalID: 21300038
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_20
      rect:
        serializedVersion: 2
        x: 768
        y: 378
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 6312069257f864c5990cfc7fbbfef8cf
      internalID: 21300040
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_21
      rect:
        serializedVersion: 2
        x: 0
        y: 252
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d145d2675ddab4335961b490522f4523
      internalID: 21300042
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_22
      rect:
        serializedVersion: 2
        x: 128
        y: 252
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: eb249c78ca3f5415b9c5aa38ea580ea8
      internalID: 21300044
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_23
      rect:
        serializedVersion: 2
        x: 256
        y: 252
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 471ae53082571474d85eeb21df722fd5
      internalID: 21300046
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_24
      rect:
        serializedVersion: 2
        x: 384
        y: 252
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: dfc645c8155014ebe8fe03f757240315
      internalID: 21300048
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_25
      rect:
        serializedVersion: 2
        x: 512
        y: 252
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 99d5300aa30484b7e857873555835bb1
      internalID: 21300050
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_26
      rect:
        serializedVersion: 2
        x: 640
        y: 252
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c5137597506da40a38ef8998efdf7179
      internalID: 21300052
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_27
      rect:
        serializedVersion: 2
        x: 768
        y: 252
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c75f91af1ceaf4b1eb0af4b9345e71f7
      internalID: 21300054
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_28
      rect:
        serializedVersion: 2
        x: 0
        y: 126
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c3466b2945db64e46a5966a60f6cfeae
      internalID: 21300056
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_29
      rect:
        serializedVersion: 2
        x: 128
        y: 126
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 886d072ea7d3a4348b68a6140fd242c0
      internalID: 21300058
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_30
      rect:
        serializedVersion: 2
        x: 256
        y: 126
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e3b9a1c2f12474e4a9fd850eaf048942
      internalID: 21300060
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_31
      rect:
        serializedVersion: 2
        x: 384
        y: 126
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d582248e8445e41a48f641272ba7ce66
      internalID: 21300062
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_32
      rect:
        serializedVersion: 2
        x: 512
        y: 126
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4c7eb1401a3114bf09d890d362f84ef7
      internalID: 21300064
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_33
      rect:
        serializedVersion: 2
        x: 640
        y: 126
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: fd19b197bd0cf45efb0181a0503e0f48
      internalID: 21300066
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_34
      rect:
        serializedVersion: 2
        x: 768
        y: 126
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 7842466541b554c7b81ae8e2a5f24ed2
      internalID: 21300068
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_35
      rect:
        serializedVersion: 2
        x: 0
        y: 0
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b01b9eaaa46394308a8e6d27888e193c
      internalID: 21300070
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_36
      rect:
        serializedVersion: 2
        x: 128
        y: 0
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c959b394c50844d27a35d19b95647d6b
      internalID: 21300072
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: Unity_MC_render_idle_37
      rect:
        serializedVersion: 2
        x: 256
        y: 0
        width: 128
        height: 126
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: ebdb5426d3ee3478eaba1e411bfcb591
      internalID: 21300074
      vertices: []
      indices: 
      edges: []
      weights: []
    outline: []
    physicsShape: []
    bones: []
    spriteID: 12e81d173ffc34fa18c0643c0d0b03ff
    internalID: 0
    vertices: []
    indices: 
    edges: []
    weights: []
    secondaryTextures: []
    nameFileIdTable:
      Unity_MC_render_idle_8: 21300016
      Unity_MC_render_idle_19: 21300038
      Unity_MC_render_idle_22: 21300044
      Unity_MC_render_idle_29: 21300058
      Unity_MC_render_idle_32: 21300064
      Unity_MC_render_idle_28: 21300056
      Unity_MC_render_idle_30: 21300060
      Unity_MC_render_idle_15: 21300030
      Unity_MC_render_idle_21: 21300042
      Unity_MC_render_idle_2: 21300004
      Unity_MC_render_idle_34: 21300068
      Unity_MC_render_idle_16: 21300032
      Unity_MC_render_idle_23: 21300046
      Unity_MC_render_idle_11: 21300022
      Unity_MC_render_idle_20: 21300040
      Unity_MC_render_idle_26: 21300052
      Unity_MC_render_idle_35: 21300070
      Unity_MC_render_idle_9: 21300018
      Unity_MC_render_idle_10: 21300020
      Unity_MC_render_idle_33: 21300066
      Unity_MC_render_idle_12: 21300024
      Unity_MC_render_idle_3: 21300006
      Unity_MC_render_idle_18: 21300036
      Unity_MC_render_idle_5: 21300010
      Unity_MC_render_idle_6: 21300012
      Unity_MC_render_idle_31: 21300062
      Unity_MC_render_idle_27: 21300054
      Unity_MC_render_idle_25: 21300050
      Unity_MC_render_idle_36: 21300072
      Unity_MC_render_idle_17: 21300034
      Unity_MC_render_idle_4: 21300008
      Unity_MC_render_idle_1: 21300002
      Unity_MC_render_idle_0: 21300000
      Unity_MC_render_idle_7: 21300014
      Unity_MC_render_idle_14: 21300028
      Unity_MC_render_idle_13: 21300026
      Unity_MC_render_idle_24: 21300048
      Unity_MC_render_idle_37: 21300074
  spritePackingTag: 
  pSDRemoveMatte: 0
  pSDShowRemoveMatteOption: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: 
