14 lines
286 B
C#
14 lines
286 B
C#
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using UnityEngine;
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public class IngameCanvas : MonoBehaviour
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{
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public static IngameCanvas Ins;
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private void Awake()
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{
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Ins = this;
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m_IngameUI.gameObject.SetActive(true);
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}
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public IngameUI m_IngameUI;
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public IngameChoiceSkillUI m_ChoiceSkillUI;
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}
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