From 1d3fed6d6608f667002d9e976edf3816386ac837 Mon Sep 17 00:00:00 2001 From: swrring Date: Thu, 14 May 2026 11:58:59 +0900 Subject: [PATCH] =?UTF-8?q?feat(BT12-Dev):=20A02=20=ED=8C=8C=EC=9D=B4?= =?UTF-8?q?=EC=96=B4=EB=B3=BC=20Homing=20=EC=B6=94=EC=A0=81=20=EC=A0=84?= =?UTF-8?q?=ED=99=98=20(PD=20=EC=A7=80=EC=8B=9C=202026-05-14)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit PD 발화: "파이어볼을 적을 추적하는 형태로 바궈줘" 변경: A02_paieobol.asset Trajectory 0 (Line) → 1 (Homing) ProjectileSpawner.cs:113~117 분기 정합 — Trajectory == Homing 시 HomingProjectile 컴포넌트 자동 부착 (기존 A15 추적 화염구 동등). HomingProjectile.Update — FindNearestEnemy + homingStrength=5 Lerp 지속 방향 보정 + target 사망 시 재탐색. 검증 (Play 모드): - Resources.Load A02 → Trajectory=Homing 정합 - 발사 결과 FX_Fireball_Bullet(Clone) type=HomingProjectile 부착 확인 - 다른 스킬 (Skill1 슬롯 A12) 영향 없음 Co-Authored-By: Claude Opus 4.7 (1M context) --- Assets/Resources/Skills/Active/A02_paieobol.asset | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Resources/Skills/Active/A02_paieobol.asset b/Assets/Resources/Skills/Active/A02_paieobol.asset index 09d309b..d4b9927 100644 --- a/Assets/Resources/Skills/Active/A02_paieobol.asset +++ b/Assets/Resources/Skills/Active/A02_paieobol.asset @@ -28,7 +28,7 @@ MonoBehaviour: BaseDamage: 12 HitboxSize: {x: 1.5, y: 1} OffsetDistance: {x: 0.5, y: 0} - Trajectory: 0 + Trajectory: 1 MinionPrefab: {fileID: 0} ChainCount: 0 DotDuration: 3