fix(BT12-Dev): A06·A12.asset fileID 정정 (자성 #16 후속 일괄 정정)

본 PM 자성 #16 영역 fileID 측정 영역 잘못된 방법 영역 영역 = A06·A12 .asset 영역 동일 문제 일괄 정정.

정정:
- A06 OnDotFx fileID 1856636965874036819 → 3507146902299718551 (FX_Venom_Spray root)
- A12 OnHitFx fileID 215796562487493921 → 5983634136545354204 (FX_Icelight_Seal root)

정합 (변경 X):
- A06 OnHitFx fileID 113285305800631535 (FX_Venom_Swamp root·정합·우연)
- A11 OnHitFx fileID 1589202452151042601 (FX_Rotating shield root·정합)
- A_Laser·A02·A04·A13 영역 = PD 영역 직접 Inspector 영역 영역 영역 (본 PM 영역 직접 작성 X·영역 영역)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
깃 관리자 2026-05-13 23:46:46 +09:00
parent b26eb42b82
commit 447ea9200e
2 changed files with 2 additions and 2 deletions

View File

@ -54,7 +54,7 @@ MonoBehaviour:
type: 3}
ExtraHitFxPrefab: {fileID: 0}
CastFxPrefab: {fileID: 0}
OnDotFxPrefab: {fileID: 1856636965874036819, guid: 5eb649ddc4489a449bc8dceb03e0b999,
OnDotFxPrefab: {fileID: 3507146902299718551, guid: 5eb649ddc4489a449bc8dceb03e0b999,
type: 3}
DotDamageMultiplier: 1
ProjectileFxScale: 1

View File

@ -49,7 +49,7 @@ MonoBehaviour:
MaxRange: 10
ProjectileSpeed: 6
ProjectilePrefab: {fileID: 0}
OnHitFxPrefab: {fileID: 215796562487493921, guid: 6feaf69c2a503264891db456856c2ee4,
OnHitFxPrefab: {fileID: 5983634136545354204, guid: 6feaf69c2a503264891db456856c2ee4,
type: 3}
ExtraHitFxPrefab: {fileID: 0}
CastFxPrefab: {fileID: 0}