diff --git a/Assets/Resources/Skills/Active/A02_paieobol.asset b/Assets/Resources/Skills/Active/A02_paieobol.asset index a2edc8d..09d309b 100644 --- a/Assets/Resources/Skills/Active/A02_paieobol.asset +++ b/Assets/Resources/Skills/Active/A02_paieobol.asset @@ -27,7 +27,7 @@ MonoBehaviour: BaseCooldown: 1.5 BaseDamage: 12 HitboxSize: {x: 1.5, y: 1} - OffsetDistance: 0.5 + OffsetDistance: {x: 0.5, y: 0} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 0 FireProbability: 1 Range: 3 + MaxRange: 8 + ProjectileSpeed: 6 ProjectilePrefab: {fileID: 6200144173659792707, guid: 4a7923bd9b2761e49b32ddc1f427fe91, type: 3} OnHitFxPrefab: {fileID: 5325705802284358827, guid: e6c32e0cb9d482141abe81907664731d, @@ -56,3 +58,9 @@ MonoBehaviour: ProjectileFxScale: 0.5 HitFxScale: 0.5 DotFxScale: 0.5 + FxRotation: 0 + OffsetXY: {x: 0, y: 0} + DamageFrameDelay: 0 + EnableRepeatDamage: 0 + MaxHitCount: 1 + RepeatFrameInterval: 30 diff --git a/Assets/Resources/Skills/Active/A04_thunder.asset b/Assets/Resources/Skills/Active/A04_thunder.asset index cfb9b01..4831a42 100644 --- a/Assets/Resources/Skills/Active/A04_thunder.asset +++ b/Assets/Resources/Skills/Active/A04_thunder.asset @@ -26,8 +26,8 @@ MonoBehaviour: Trigger: 0 BaseCooldown: 2.5 BaseDamage: 15 - HitboxSize: {x: 1, y: 1} - OffsetDistance: {x: 0, y: 0.5} + HitboxSize: {x: 1.2, y: 0.8} + OffsetDistance: {x: 0, y: -0.2} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 3 FireProbability: 1 Range: 2 + MaxRange: 10 + ProjectileSpeed: 6 ProjectilePrefab: {fileID: 0} OnHitFxPrefab: {fileID: 1230083244725740, guid: d66cddaef8bc3d44eabaa790be9d58c6, type: 3} diff --git a/Assets/Resources/Skills/Active/A05_hakikjin.asset b/Assets/Resources/Skills/Active/A05_hakikjin.asset index 34e2f86..e9cebea 100644 --- a/Assets/Resources/Skills/Active/A05_hakikjin.asset +++ b/Assets/Resources/Skills/Active/A05_hakikjin.asset @@ -27,7 +27,7 @@ MonoBehaviour: BaseCooldown: 1.5 BaseDamage: 10 HitboxSize: {x: 4.8, y: 1.2} - OffsetDistance: {x: 0, y: 1} + OffsetDistance: {x: 0, y: -0.2} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 3 FireProbability: 1 Range: 2 + MaxRange: 10 + ProjectileSpeed: 6 ProjectilePrefab: {fileID: 0} OnHitFxPrefab: {fileID: 1403155227687046, guid: 4e2074741319b474387d3407224cba5f, type: 3} diff --git a/Assets/Resources/Skills/Active/A13_cheondoongbal.asset b/Assets/Resources/Skills/Active/A13_cheondoongbal.asset index 6c17cef..2f1da78 100644 --- a/Assets/Resources/Skills/Active/A13_cheondoongbal.asset +++ b/Assets/Resources/Skills/Active/A13_cheondoongbal.asset @@ -28,7 +28,7 @@ MonoBehaviour: BaseCooldown: 2.5 BaseDamage: 8 HitboxSize: {x: 8, y: 8} - OffsetDistance: 0.5 + OffsetDistance: {x: 0.5, y: 0} Trajectory: 2 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -47,6 +47,8 @@ MonoBehaviour: DebuffStackLimit: 3 FireProbability: 1 Range: 3 + MaxRange: 6 + ProjectileSpeed: 2 ProjectilePrefab: {fileID: 1876142652232468, guid: bdeb220805c45ee4081d69c799ac246e, type: 3} OnHitFxPrefab: {fileID: 0} @@ -57,3 +59,7 @@ MonoBehaviour: DotFxScale: 0 FxRotation: 0 OffsetXY: {x: 0, y: 0} + DamageFrameDelay: 0 + EnableRepeatDamage: 0 + MaxHitCount: 1 + RepeatFrameInterval: 30 diff --git a/Assets/Resources/Skills/Active/A15_chujeok_hwayeomgu.asset b/Assets/Resources/Skills/Active/A15_chujeok_hwayeomgu.asset index 6203cb8..22b1a55 100644 --- a/Assets/Resources/Skills/Active/A15_chujeok_hwayeomgu.asset +++ b/Assets/Resources/Skills/Active/A15_chujeok_hwayeomgu.asset @@ -27,7 +27,7 @@ MonoBehaviour: BaseCooldown: 1.5 BaseDamage: 3 HitboxSize: {x: 1.5, y: 1} - OffsetDistance: 0.5 + OffsetDistance: {x: 0.5, y: 0} Trajectory: 1 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 0 FireProbability: 1 Range: 4 + MaxRange: 6 + ProjectileSpeed: 5 ProjectilePrefab: {fileID: 0} OnHitFxPrefab: {fileID: 0} OnDotFxPrefab: {fileID: 0} @@ -53,3 +55,9 @@ MonoBehaviour: ProjectileFxScale: 0.5 HitFxScale: 0.5 DotFxScale: 1 + FxRotation: 0 + OffsetXY: {x: 0, y: 0} + DamageFrameDelay: 0 + EnableRepeatDamage: 0 + MaxHitCount: 1 + RepeatFrameInterval: 30 diff --git a/Assets/Resources/Skills/Active/A_Laser.asset b/Assets/Resources/Skills/Active/A_Laser.asset index e8ce046..4671ad5 100644 --- a/Assets/Resources/Skills/Active/A_Laser.asset +++ b/Assets/Resources/Skills/Active/A_Laser.asset @@ -26,8 +26,8 @@ MonoBehaviour: Trigger: 0 BaseCooldown: 3 BaseDamage: 5 - HitboxSize: {x: 0, y: 10} - OffsetDistance: {x: 3, y: -0.6} + HitboxSize: {x: 10, y: 1.2} + OffsetDistance: {x: -0.4, y: -0.1} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 3 FireProbability: 1 Range: 2 + MaxRange: 10 + ProjectileSpeed: 6 ProjectilePrefab: {fileID: 0} OnHitFxPrefab: {fileID: 1490918035972004, guid: 140718befc135224598e6163efccc20e, type: 3} @@ -56,7 +58,7 @@ MonoBehaviour: DotFxScale: 0.5 FxRotation: 90 OffsetXY: {x: 0, y: 0} - DamageFrameDelay: 12 + DamageFrameDelay: 10 EnableRepeatDamage: 1 - MaxHitCount: 1 - RepeatFrameInterval: 18 + MaxHitCount: 7 + RepeatFrameInterval: 10