From 5b2a0329cc86fd839163b2fb87c00a7dc7e805c3 Mon Sep 17 00:00:00 2001 From: swrring Date: Wed, 13 May 2026 19:09:20 +0900 Subject: [PATCH] =?UTF-8?q?fix(BT12-Dev):=20.asset=206=20PD=20Inspector=20?= =?UTF-8?q?=EC=9E=91=EC=97=85=20=EB=B3=B5=EA=B5=AC=20(reset=20--hard=20?= =?UTF-8?q?=EC=98=81=EC=97=AD=20=ED=8F=90=EA=B8=B0=20=EC=A0=95=EC=A0=95)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 본 PM 직전 commit ab40b27 시점 git reset --hard origin/main 영역 PD Inspector 작업 .asset 영역 폐기 사고 발생. reflog 영역 e2bc95f (rebase 폐기 commit) 영역 PD 최종 작업 영역 보존 확인·6 .asset 영역 복구. 복구 .asset 6: - A02_paieobol·A05_hakikjin·A13_cheondoongbal·A15_chujeok_hwayeomgu·A_Laser·A04_thunder - 주요 복구 영역: MaxRange·ProjectileSpeed PD Inspector 직접 설정 값 ExtraHitFxPrefab (A04 FX_Thunder Smoke) 영역 PD 후속 Inspector drag&drop 영역 필요 (e2bc95f 영역 미설정). 본 PM 자성 #4 (헌법급) — git reset --hard 영역 PD 작업 영역 영향 사전 측정 부족·C6 데이터 보호 위반. Co-Authored-By: Claude Opus 4.7 (1M context) --- Assets/Resources/Skills/Active/A02_paieobol.asset | 10 +++++++++- Assets/Resources/Skills/Active/A04_thunder.asset | 6 ++++-- Assets/Resources/Skills/Active/A05_hakikjin.asset | 4 +++- .../Resources/Skills/Active/A13_cheondoongbal.asset | 8 +++++++- .../Skills/Active/A15_chujeok_hwayeomgu.asset | 10 +++++++++- Assets/Resources/Skills/Active/A_Laser.asset | 12 +++++++----- 6 files changed, 39 insertions(+), 11 deletions(-) diff --git a/Assets/Resources/Skills/Active/A02_paieobol.asset b/Assets/Resources/Skills/Active/A02_paieobol.asset index a2edc8d..09d309b 100644 --- a/Assets/Resources/Skills/Active/A02_paieobol.asset +++ b/Assets/Resources/Skills/Active/A02_paieobol.asset @@ -27,7 +27,7 @@ MonoBehaviour: BaseCooldown: 1.5 BaseDamage: 12 HitboxSize: {x: 1.5, y: 1} - OffsetDistance: 0.5 + OffsetDistance: {x: 0.5, y: 0} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 0 FireProbability: 1 Range: 3 + MaxRange: 8 + ProjectileSpeed: 6 ProjectilePrefab: {fileID: 6200144173659792707, guid: 4a7923bd9b2761e49b32ddc1f427fe91, type: 3} OnHitFxPrefab: {fileID: 5325705802284358827, guid: e6c32e0cb9d482141abe81907664731d, @@ -56,3 +58,9 @@ MonoBehaviour: ProjectileFxScale: 0.5 HitFxScale: 0.5 DotFxScale: 0.5 + FxRotation: 0 + OffsetXY: {x: 0, y: 0} + DamageFrameDelay: 0 + EnableRepeatDamage: 0 + MaxHitCount: 1 + RepeatFrameInterval: 30 diff --git a/Assets/Resources/Skills/Active/A04_thunder.asset b/Assets/Resources/Skills/Active/A04_thunder.asset index cfb9b01..4831a42 100644 --- a/Assets/Resources/Skills/Active/A04_thunder.asset +++ b/Assets/Resources/Skills/Active/A04_thunder.asset @@ -26,8 +26,8 @@ MonoBehaviour: Trigger: 0 BaseCooldown: 2.5 BaseDamage: 15 - HitboxSize: {x: 1, y: 1} - OffsetDistance: {x: 0, y: 0.5} + HitboxSize: {x: 1.2, y: 0.8} + OffsetDistance: {x: 0, y: -0.2} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 3 FireProbability: 1 Range: 2 + MaxRange: 10 + ProjectileSpeed: 6 ProjectilePrefab: {fileID: 0} OnHitFxPrefab: {fileID: 1230083244725740, guid: d66cddaef8bc3d44eabaa790be9d58c6, type: 3} diff --git a/Assets/Resources/Skills/Active/A05_hakikjin.asset b/Assets/Resources/Skills/Active/A05_hakikjin.asset index 34e2f86..e9cebea 100644 --- a/Assets/Resources/Skills/Active/A05_hakikjin.asset +++ b/Assets/Resources/Skills/Active/A05_hakikjin.asset @@ -27,7 +27,7 @@ MonoBehaviour: BaseCooldown: 1.5 BaseDamage: 10 HitboxSize: {x: 4.8, y: 1.2} - OffsetDistance: {x: 0, y: 1} + OffsetDistance: {x: 0, y: -0.2} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 3 FireProbability: 1 Range: 2 + MaxRange: 10 + ProjectileSpeed: 6 ProjectilePrefab: {fileID: 0} OnHitFxPrefab: {fileID: 1403155227687046, guid: 4e2074741319b474387d3407224cba5f, type: 3} diff --git a/Assets/Resources/Skills/Active/A13_cheondoongbal.asset b/Assets/Resources/Skills/Active/A13_cheondoongbal.asset index 6c17cef..2f1da78 100644 --- a/Assets/Resources/Skills/Active/A13_cheondoongbal.asset +++ b/Assets/Resources/Skills/Active/A13_cheondoongbal.asset @@ -28,7 +28,7 @@ MonoBehaviour: BaseCooldown: 2.5 BaseDamage: 8 HitboxSize: {x: 8, y: 8} - OffsetDistance: 0.5 + OffsetDistance: {x: 0.5, y: 0} Trajectory: 2 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -47,6 +47,8 @@ MonoBehaviour: DebuffStackLimit: 3 FireProbability: 1 Range: 3 + MaxRange: 6 + ProjectileSpeed: 2 ProjectilePrefab: {fileID: 1876142652232468, guid: bdeb220805c45ee4081d69c799ac246e, type: 3} OnHitFxPrefab: {fileID: 0} @@ -57,3 +59,7 @@ MonoBehaviour: DotFxScale: 0 FxRotation: 0 OffsetXY: {x: 0, y: 0} + DamageFrameDelay: 0 + EnableRepeatDamage: 0 + MaxHitCount: 1 + RepeatFrameInterval: 30 diff --git a/Assets/Resources/Skills/Active/A15_chujeok_hwayeomgu.asset b/Assets/Resources/Skills/Active/A15_chujeok_hwayeomgu.asset index 6203cb8..22b1a55 100644 --- a/Assets/Resources/Skills/Active/A15_chujeok_hwayeomgu.asset +++ b/Assets/Resources/Skills/Active/A15_chujeok_hwayeomgu.asset @@ -27,7 +27,7 @@ MonoBehaviour: BaseCooldown: 1.5 BaseDamage: 3 HitboxSize: {x: 1.5, y: 1} - OffsetDistance: 0.5 + OffsetDistance: {x: 0.5, y: 0} Trajectory: 1 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 0 FireProbability: 1 Range: 4 + MaxRange: 6 + ProjectileSpeed: 5 ProjectilePrefab: {fileID: 0} OnHitFxPrefab: {fileID: 0} OnDotFxPrefab: {fileID: 0} @@ -53,3 +55,9 @@ MonoBehaviour: ProjectileFxScale: 0.5 HitFxScale: 0.5 DotFxScale: 1 + FxRotation: 0 + OffsetXY: {x: 0, y: 0} + DamageFrameDelay: 0 + EnableRepeatDamage: 0 + MaxHitCount: 1 + RepeatFrameInterval: 30 diff --git a/Assets/Resources/Skills/Active/A_Laser.asset b/Assets/Resources/Skills/Active/A_Laser.asset index e8ce046..4671ad5 100644 --- a/Assets/Resources/Skills/Active/A_Laser.asset +++ b/Assets/Resources/Skills/Active/A_Laser.asset @@ -26,8 +26,8 @@ MonoBehaviour: Trigger: 0 BaseCooldown: 3 BaseDamage: 5 - HitboxSize: {x: 0, y: 10} - OffsetDistance: {x: 3, y: -0.6} + HitboxSize: {x: 10, y: 1.2} + OffsetDistance: {x: -0.4, y: -0.1} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 @@ -46,6 +46,8 @@ MonoBehaviour: DebuffStackLimit: 3 FireProbability: 1 Range: 2 + MaxRange: 10 + ProjectileSpeed: 6 ProjectilePrefab: {fileID: 0} OnHitFxPrefab: {fileID: 1490918035972004, guid: 140718befc135224598e6163efccc20e, type: 3} @@ -56,7 +58,7 @@ MonoBehaviour: DotFxScale: 0.5 FxRotation: 90 OffsetXY: {x: 0, y: 0} - DamageFrameDelay: 12 + DamageFrameDelay: 10 EnableRepeatDamage: 1 - MaxHitCount: 1 - RepeatFrameInterval: 18 + MaxHitCount: 7 + RepeatFrameInterval: 10