diff --git a/Assets/Scripts/Skills/Effectors/CloneInstance.cs b/Assets/Scripts/Skills/Effectors/CloneInstance.cs index e54c40c..9a2951d 100644 --- a/Assets/Scripts/Skills/Effectors/CloneInstance.cs +++ b/Assets/Scripts/Skills/Effectors/CloneInstance.cs @@ -199,7 +199,7 @@ namespace EerieVillage.Skills.Effectors // SkillFireEvent.Execute 영역 그대로 재호출 (Effector 분기 영역 IsCloneFireActive 처리) // reset은 γ 단계 SkillFireEvent.Cleanup 영역 IsCloneFireActive=false 일관 reset // (설계 §A10-7 채택안 (가)) - var ev = Schedule(); + var ev = Schedule(); // parent namespace EerieVillage.Skills 자동 인식 ev.Runtime = runtime; ev.Inventory = _playerInventory; }