diff --git a/Assets/Scripts/Skills/Effectors/HitboxDebug.cs b/Assets/Scripts/Skills/Effectors/HitboxDebug.cs index a211b43..1585f65 100644 --- a/Assets/Scripts/Skills/Effectors/HitboxDebug.cs +++ b/Assets/Scripts/Skills/Effectors/HitboxDebug.cs @@ -8,9 +8,9 @@ namespace EerieVillage.Skills.Effectors /// public static class HitboxDebug { - // PD 지시 2026-05-14 — 투사체 판정 범위 다시 보여줘 → true. + // PD 지시 2026-05-18 — 판정 체크 영역 붉은 박스 시각화 off (BT12-Dev-Clone 후속). // GameObject·LiveHitboxSync 부착 정상 — SpriteRenderer 활성화만 toggle. - public static bool ShowDebugVisuals = true; + public static bool ShowDebugVisuals = false; /// 지정 world 좌표·size 박스 spawn·lifetime 후 destroy. lifetime=0 영역 영구. public static GameObject Spawn(Vector2 pos, Vector2 size, float lifetime)