fix(BT12-Dev): A08.asset OnHitFx·CastFx fileID 정정 (PD Inspector 측정 후 2026-05-13)

본 PM 자성 #16 (헌법급) — fileID 측정 영역 잘못된 방법 사용.

원인: 본 PM 직전 commit 5077f5d 영역 grep -m 1 "^--- !u!1 &" 영역 사용·**첫 GameObject** fileID 측정 → Unity prefab 영역 root GameObject 영역 X (자식 GameObject 영역).

PD Inspector 측정 결과:
- OnHitFx: "Fragments" (FX_PinkMagicArrow_Hit prefab 영역 자식 GameObject) → root 영역 정정
- CastFx: "sheet" (FX_PinkArrow_Shoot prefab 영역 자식 GameObject) → root 영역 정정

정정:
- OnHitFxPrefab fileID 1108032389789601088 → 7053558978182834975 (FX_PinkMagicArrow_Hit root)
- CastFxPrefab fileID 1571108645336829551 → 9207792929607053519 (FX_PinkArrow_Shoot root)

올바른 root fileID 측정 방법: awk 영역 m_Name == prefab name + m_Father=0 정합 GameObject ID.

재발 방지: prefab fileID 측정 시 첫 GameObject 영역 가정 X·반드시 m_Name + m_Father=0 정합 root 영역 확정.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
깃 관리자 2026-05-13 23:45:41 +09:00
parent 9879425efb
commit b26eb42b82
1 changed files with 2 additions and 2 deletions

View File

@ -51,10 +51,10 @@ MonoBehaviour:
ProjectileSpeed: 8 ProjectileSpeed: 8
ProjectilePrefab: {fileID: 225334597330228334, guid: 4cd9b403d8e5fa64c877498c9188e1c1, ProjectilePrefab: {fileID: 225334597330228334, guid: 4cd9b403d8e5fa64c877498c9188e1c1,
type: 3} type: 3}
OnHitFxPrefab: {fileID: 1108032389789601088, guid: aaba98a2ef6fecc46be2d3f1d41f9c75, OnHitFxPrefab: {fileID: 7053558978182834975, guid: aaba98a2ef6fecc46be2d3f1d41f9c75,
type: 3} type: 3}
ExtraHitFxPrefab: {fileID: 0} ExtraHitFxPrefab: {fileID: 0}
CastFxPrefab: {fileID: 1571108645336829551, guid: cab9ba2d706d3c04dab2b559425bac6a, CastFxPrefab: {fileID: 9207792929607053519, guid: cab9ba2d706d3c04dab2b559425bac6a,
type: 3} type: 3}
ProjectileAngleOffset: 180 ProjectileAngleOffset: 180
OnDotFxPrefab: {fileID: 0} OnDotFxPrefab: {fileID: 0}