From d603e59126256a0b6da92d62aaf923f92401fc99 Mon Sep 17 00:00:00 2001 From: swrring Date: Mon, 18 May 2026 19:13:30 +0900 Subject: [PATCH] =?UTF-8?q?tweak(BT12-Dev-Clone):=20=EB=B6=84=EC=8B=A0=20?= =?UTF-8?q?=EA=B3=B5=EA=B2=A9=20=EB=94=9C=EB=A0=88=EC=9D=B4=200.5=20?= =?UTF-8?q?=E2=86=92=200.25=20(50%=20=EB=8B=A8=EC=B6=95=C2=B7PD=20?= =?UTF-8?q?=EC=A7=80=EC=8B=9C=202026-05-18)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit FIRE_DELAY_SECONDS = 0.5f → 0.25f - PD 명세 5번 원본 (0.5초) → PD 본 영역 영역 영역 0.25초 단축 - 분신 영역 Player 영역 영역 영역 더 빠른 영역 동일 스킬 미러링 MCP 검증: refresh_unity + read_console errors 0 --- Assets/Scripts/Skills/Effectors/CloneInstance.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Skills/Effectors/CloneInstance.cs b/Assets/Scripts/Skills/Effectors/CloneInstance.cs index 85f00e1..d4392ef 100644 --- a/Assets/Scripts/Skills/Effectors/CloneInstance.cs +++ b/Assets/Scripts/Skills/Effectors/CloneInstance.cs @@ -39,8 +39,8 @@ namespace EerieVillage.Skills.Effectors /// PD 결정 — 분신 자동 소멸 시간 (초). Lv 업 시 추후 증가 (balance-designer). public const float LIFETIME_SECONDS = 12f; - /// PD 명세 — 공격 시작 딜레이 (초). - public const float FIRE_DELAY_SECONDS = 0.5f; + /// PD 명세 — 공격 시작 딜레이 (초). PD 지시 2026-05-18: 0.5 → 0.25 (50% 단축). + public const float FIRE_DELAY_SECONDS = 0.25f; /// PD 명세 — 분신 spawn 위치 (facing 반대 방향 1유닛). public const float SPAWN_OFFSET_X = 1f;