diff --git a/Assets/Resources/Skills/Active/A08_jeoju_hwasal.asset b/Assets/Resources/Skills/Active/A08_jeoju_hwasal.asset index cde5879..e469c6c 100644 --- a/Assets/Resources/Skills/Active/A08_jeoju_hwasal.asset +++ b/Assets/Resources/Skills/Active/A08_jeoju_hwasal.asset @@ -28,7 +28,7 @@ MonoBehaviour: BaseCooldown: 0.8 BaseDamage: 2 HitboxSize: {x: 1.5, y: 0.6} - OffsetDistance: {x: 0, y: 0} + OffsetDistance: {x: 1.5, y: 0} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 diff --git a/Assets/Scripts/Skills/Effectors/Projectile.cs b/Assets/Scripts/Skills/Effectors/Projectile.cs index 891e7bb..8f59102 100644 --- a/Assets/Scripts/Skills/Effectors/Projectile.cs +++ b/Assets/Scripts/Skills/Effectors/Projectile.cs @@ -183,6 +183,9 @@ namespace EerieVillage.Skills.Effectors // ProjectileSpawner.Trigger 영역 collider 부착 후 Initialize 호출 영역 race 영역 영역 발화 가능 if (_runtime == null || _data == null) return; + // PD 지시 2026-05-13 — spawn 직후 0.1초 grace (Player 근접 Enemy 즉시 hit 영역 OnHitFx Player 위치 표시 회피) + if (Time.unscaledTime - _spawnTime < 0.1f) return; + if (_hitTargets.Contains(other)) return; // PD 지시 2026-05-13 — 투사체끼리 충돌 X·통과 정합 (Projectile 컴포넌트 동족 skip·Wall 판정 이전)