diff --git a/Assets/Scripts/Skills/Effectors/Projectile.cs b/Assets/Scripts/Skills/Effectors/Projectile.cs index f96812f..71af439 100644 --- a/Assets/Scripts/Skills/Effectors/Projectile.cs +++ b/Assets/Scripts/Skills/Effectors/Projectile.cs @@ -164,6 +164,9 @@ namespace EerieVillage.Skills.Effectors { if (_hitTargets.Contains(other)) return; + // PD 지시 2026-05-13 — 투사체끼리 충돌 X·통과 정합 (Projectile 컴포넌트 동족 skip·Wall 판정 이전) + if (other.GetComponent() != null) return; + // PD 지시 2026-05-09 후속 방어 — 자기(Player) hit·자기 자신·hit 방어. if (other.GetComponent() != null) return;