%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69566f3f65e99394d8a0ccd0b395ac77, type: 3} m_Name: A06_dok_neup m_EditorClassIdentifier: Assembly-CSharp::EerieVillage.Skills.ActiveSkillData CardId: A06 DisplayName: "독 늪 소환" EnglishName: Poison Swamp Icon: {fileID: 0} Description: "10초마다 화면 내 가장 가까운 적 위치에 독 늪을 생성해 6초간 유지한다. 독에 닿은 적은 늪을 벗어나도 매 초 10 피해를 입는다 (늪 위 적은 5초 갱신)." AttributeTags: 16 TypeTags: 2 maxLevel: 5 Category: 2 Trigger: 0 BaseCooldown: 10 BaseDamage: 10 HitboxSize: {x: 3, y: 1.5} OffsetDistance: {x: 0, y: 0} Trajectory: 0 MinionPrefab: {fileID: 0} ChainCount: 0 DotDuration: 5 DotInterval: 1 StunDuration: 0 SlowDuration: 0 SlowMultiplier: 0.5 KnockbackForce: 0 MaxConcurrent: 1 MinionLifetime: 6 AuraTickInterval: 1 AuraRadius: 3 CritDamageMultiplier: 2 IFrameDuration: 0 DebuffStackLimit: 3 FireProbability: 1 Range: 2 MaxRange: 10 ProjectileSpeed: 6 ProjectilePrefab: {fileID: 0} OnHitFxPrefab: {fileID: 113285305800631535, guid: df9dcbcdcd9d1c94caff85fc8dab3ff5, type: 3} ExtraHitFxPrefab: {fileID: 0} CastFxPrefab: {fileID: 0} OnDotFxPrefab: {fileID: 3507146902299718551, guid: 5eb649ddc4489a449bc8dceb03e0b999, type: 3} DotDamageMultiplier: 1 ProjectileFxScale: 1 HitFxScale: 1 DotFxScale: 1 FxRotation: 0 OffsetXY: {x: 0, y: 0} DamageFrameDelay: 0 EnableRepeatDamage: 0 MaxHitCount: 1 RepeatFrameInterval: 30