EerieVillage/Assets/GameVFX Collection(URP)/FX_UI_Waterball/Textures/Materials/Water.mat

161 lines
4.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Water
m_Shader: {fileID: 4800000, guid: bd6af5d577c618947b73aa60db554e51, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Flow:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b7807cf52e79cd94db9e4a20470e0782, type: 3}
m_Scale: {x: 1, y: 0.5}
m_Offset: {x: 0, y: 0.5}
- _Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Ramp:
m_Texture: {fileID: 2800000, guid: ae875573a776d9c41ab073985c1f89fa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _clip:
m_Texture: {fileID: 2800000, guid: b7807cf52e79cd94db9e4a20470e0782, type: 3}
m_Scale: {x: 1, y: 0.3}
m_Offset: {x: 0, y: 0.6}
- _mask:
m_Texture: {fileID: 0}
m_Scale: {x: 2, y: 1}
m_Offset: {x: 0, y: 0}
- _node_1177:
m_Texture: {fileID: 2800000, guid: 160319b3dea9cfc40b694aab7d60623d, type: 3}
m_Scale: {x: 0.3, y: 1}
m_Offset: {x: 1.91, y: 2.62}
- _node_3912:
m_Texture: {fileID: 2800000, guid: 463f3e17448c6f147a7b7811acdfb56f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_7350:
m_Texture: {fileID: 2800000, guid: 160319b3dea9cfc40b694aab7d60623d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_8386:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_8482:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_9369:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Blend2: 1
- _BumpScale: 1
- _CullMode: 0
- _Cutoff: 0.5
- _Depthpower: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Emission: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _U: 0
- _UVSec: 0
- _U_copy: -0.05
- _Uclip: -0.3
- _Usecenterglow: 0
- _Usecustomrandom: 0
- _Usedepth: 0
- _V: -0.2
- _V_copy: 0
- _Vclip: 0
- _ZWrite: 1
- _node_1709: 0
- _node_4355: 0
- _node_9896: 0
- _power: 0.5
- _rotation: 0
m_Colors:
- _Color: {r: 0.4620149, g: 0.6796901, b: 0.9716981, a: 1}
- _DistortionSpeedXYPowerZ: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpeedMainTexUVNoiseZW: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 0.25886676, g: 0.43949416, b: 0.61764705, a: 0.546}
- _node_1492: {r: 0.6911765, g: 0.6911765, b: 0.6911765, a: 1}
- _node_2267: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _node_5886: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_BuildTextureStacks: []