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깃 관리자 618525d05b fix(BT12-Dev-Clone δ): Tests/Editor asmdef main Assembly-CSharp reference 해제
CS0234 EerieVillage.Skills.Effectors namespace 부재 fix:
- 원인: asmdef overrideReferences=true·autoReferenced=false 영역 main Assembly-CSharp 차단
- fix: overrideReferences=false·precompiledReferences=[]·autoReferenced=true
- 결과: Test assembly 영역 default Assembly-CSharp 자동 reference (CloneInstance·PlayerSkillInventory 접근 OK)
- NUnit 영역 TestRunner reference 영역 정합 (UNITY_INCLUDE_TESTS define 유지)

자성: C39-10 위반 누적 (asmdef 영역 사전 실측 X·feedback_new_code_existing_system_dependency_unmeasured 재발 2회차)
2026-05-18 15:16:18 +09:00
Assets fix(BT12-Dev-Clone δ): Tests/Editor asmdef main Assembly-CSharp reference 해제 2026-05-18 15:16:18 +09:00
Packages auto: 2026-05-12 22:57 · scene: Lobby · 6 files 2026-05-12 22:57:08 +09:00
ProjectSettings fix(BT12-Dev): ParticleGroupView InputSystem 전환·activeInputHandler revert (PD 지시 2026-05-13) 2026-05-13 22:11:56 +09:00
.gitignore initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
EerieVillage.slnx BT7-Plan Phase 1: VS 순수형 자동 발동 + 하트 분할 시스템 2026-04-24 16:22:13 +09:00