EerieVillage/Assets/FX_DarkSkill/Materials/light01_y.mat

135 lines
3.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: light01_y
m_Shader: {fileID: 4800000, guid: bd6af5d577c618947b73aa60db554e51, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ComTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Flow:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 748d4f9875865c0409522596cbe572f7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 2800000, guid: f283f9ced161e574fba9d363a0704f83, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Ramp:
m_Texture: {fileID: 2800000, guid: 3749372ddfa3c454ca20a94291cfd06a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WorldOffsetNoise:
m_Texture: {fileID: 2800000, guid: 28c7aad1372ff114b90d330f8a2dd938, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _mask:
m_Texture: {fileID: 2800000, guid: d5abd27259f23d04592f8f0805de806c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Blend2: 1
- _BumpScale: 1
- _CullMode: 0
- _Cutoff: 0.5
- _Depthpower: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Emission: 2
- _FinalPower: 3.51
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _OffsetPower: 0
- _OpacityBoost: 2.05
- _Parallax: 0.02
- _RandomOffsetU: 0
- _RandomOffsetV: 0
- _ScrollSpeed: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Tiling: 0.5
- _UVSec: 0
- _Usecenterglow: 0
- _Usecustomrandom: 0
- _Usedepth: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DistortionSpeedXYPowerZ: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FireColor: {r: 1, g: 1, b: 1, a: 1}
- _SpeedMainTexUVNoiseZW: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []