EerieVillage/Assets/GameVFX Collection Vol3/Materials/Shock_Ring_02.mat

82 lines
2.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Shock_Ring_02
m_Shader: {fileID: 4800000, guid: c08db238fb8e2504caac9ff70cbc28b7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Flow:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b03c67e059e5d564e8c88af972cfefdf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _mask:
m_Texture: {fileID: 2800000, guid: b03c67e059e5d564e8c88af972cfefdf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _tex:
m_Texture: {fileID: 2800000, guid: 8669c6a4f43d0364795ecdc50eca4533, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Blend2: 1
- _CullMode: 0
- _Depthpower: 1
- _Emission: 1
- _InvFade: 1
- _U: 0
- _UVrotator: 0
- _UVrotator_mask: 0
- _U_mask: 0
- _Usecenterglow: 0
- _Usecustomrandom: 0
- _Usedepth: 0
- _contrast: 1
- _duibi: 1
- _jiaodujiaodu: 0
- _jiaodujiaodu_mask: 0
- _liangdu: 10
- _v: 0
- _v_mask: 0
m_Colors:
- _Color: {r: 0.9245283, g: 0.659134, b: 0.3270737, a: 0.3764706}
- _DistortionSpeedXYPowerZ: {r: 0, g: 0, b: 0, a: 0}
- _SpeedMainTexUVNoiseZW: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 1.055, g: 1.055, b: 1.055, a: 0.514}
- _glowcolor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_BuildTextureStacks: []