EscapeShooter/My project/Assets/Project Files/Game/Scripts/Level System/LevelSave.cs

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392 B
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namespace Watermelon.SquadShooter
{
[System.Serializable]
public class LevelSave : ISaveObject
{
public int WorldIndex;
public int LevelIndex;
public int LastCompletedLevelCoinBalance;
public LevelSave()
{
WorldIndex = 0;
LevelIndex = 0;
}
public void OnBeforeSave()
{
}
}
}