EscapeShooter/My project/Assets/Project Files/Modules/Advertisement/Scripts/Runtime/AdsRemoteConfigData.cs

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#if MODULE_REMOTE_CONFIG
namespace Watermelon
{
[System.Serializable]
public class AdsRemoteConfigData : RemoteConfigData
{
public override string Key => "ads";
public int intDelay = 30;
public int intSDelay = 40;
public int intFSDelay = 40;
public bool useBanner = true;
public bool useInterstitials = true;
public bool useRewardedVideo = true;
}
}
#endif