namespace Watermelon.SquadShooter { [System.Serializable] public class CharacterDynamicAnimation { public CharacterPanelUI CharacterPanel; public float Delay; public SimpleCallback OnAnimationStarted; public CharacterDynamicAnimation(CharacterPanelUI characterPanel, float delay, SimpleCallback onAnimationStarted) { CharacterPanel = characterPanel; Delay = delay; OnAnimationStarted = onAnimationStarted; } } }