using Watermelon.IAPStore; namespace Watermelon.SquadShooter { public sealed class MenuStoreButton : MenuPanelButton { private UIStore storePanel; public override void Init() { base.Init(); storePanel = UIController.GetPage(); } public override bool IsActive() { return IAPManager.IsInitialized; } protected override bool IsHighlightRequired() { return false; } protected override void OnButtonClicked() { if (UIController.IsDisplayed()) return; UIStore.OpenAsOverlay(); AudioController.PlaySound(AudioController.GetClip("button_sound")); } } }