EscapeShooter/My project/Assets/Project Files/Game/Scripts/Characters/CharacterSave.cs

15 lines
236 B
C#

using Watermelon;
namespace Watermelon.SquadShooter
{
[System.Serializable]
public class CharacterSave : ISaveObject
{
public int UpgradeLevel = 0;
public void OnBeforeSave()
{
}
}
}