EscapeShooter/My project/Assets/Project Files/Game/Scripts/Enemy/Demo/DemoStates.cs.meta

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: f038060b20adc884bae4cf378d90411e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: