EscapeShooter/My project/Assets/Project Files/Modules/Save/Scripts/Runtime/Watermelon.Save.asmdef.meta

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fileFormatVersion: 2
guid: a1b2c3d4e5f6a7b8c9d0e1f2a3b4c5d6
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: