EscapeShooter/My project/Assets/Project Files/Game/Scripts/Characters/CharacterGlobalSave.cs

15 lines
248 B
C#

using Watermelon;
namespace Watermelon.SquadShooter
{
[System.Serializable]
public class CharacterGlobalSave : ISaveObject
{
public string SelectedCharacterID;
public void OnBeforeSave()
{
}
}
}