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EscapeShooter
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2ee7ea2fa2
EscapeShooter
/
My project
/
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Game
/
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/
Enemy
/
Range
/
RangeStates.cs
11 lines
145 B
C#
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namespace
Watermelon.Enemy.Range
{
public
enum
State
{
Patrolling
,
Following
,
Attacking
,
Fleeing
}
}
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