EscapeShooter/My project/Assets/Project Files/Game/Scripts/Experience/IDistanceToggle.cs

16 lines
357 B
C#

using UnityEngine;
namespace Watermelon
{
public interface IDistanceToggle
{
public bool IsShowing { get; }
public bool IsVisible { get; }
public float ShowingDistance { get; }
public Vector3 DistancePointPosition { get; }
public void PlayerEnteredZone();
public void PlayerLeavedZone();
}
}