EscapeShooter/My project/Assets/Project Files/Game/Scripts/Player/CharacterAnimationHandler.cs

19 lines
433 B
C#

using UnityEngine;
namespace Watermelon.SquadShooter
{
public class CharacterAnimationHandler : MonoBehaviour
{
private CharacterBehaviour characterBehaviour;
public void Inititalise(CharacterBehaviour characterBehaviour)
{
this.characterBehaviour = characterBehaviour;
}
public void JumpEnding()
{
characterBehaviour.SpawnWeapon();
}
}
}