19 lines
433 B
C#
19 lines
433 B
C#
using UnityEngine;
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namespace Watermelon.SquadShooter
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{
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public class CharacterAnimationHandler : MonoBehaviour
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{
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private CharacterBehaviour characterBehaviour;
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public void Inititalise(CharacterBehaviour characterBehaviour)
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{
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this.characterBehaviour = characterBehaviour;
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}
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public void JumpEnding()
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{
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characterBehaviour.SpawnWeapon();
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}
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}
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} |