EscapeShooter/My project/Assets/Project Files/Game/Scripts/Weapon System/WeaponSave.cs

14 lines
250 B
C#

namespace Watermelon.SquadShooter
{
[System.Serializable]
public class WeaponSave : ISaveObject
{
public int CardsAmount = 0;
public int UpgradeLevel = 0;
public void OnBeforeSave()
{
}
}
}