EscapeShooter/My project/Assets/Project Files/Modules/Audio/Scripts/Runtime/Watermelon.Audio.asmdef.meta

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fileFormatVersion: 2
guid: 4d7a6ac1a7b151945b12911823528318
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: