EscapeShooter/My project/Assets/Project Files/Modules/Camera Controller/Scripts/CameraBlendData.cs

20 lines
480 B
C#

namespace Watermelon
{
[System.Serializable]
public class CameraBlendData
{
public float BlendTime = 0.5f;
public Ease.Type BlendEaseType = Ease.Type.SineInOut;
public CameraBlendData(float blendTime, Ease.Type blendEaseType)
{
BlendTime = blendTime;
BlendEaseType = blendEaseType;
}
public void OverrideBlendTime(float newValue)
{
BlendTime = newValue;
}
}
}