EscapeShooter/My project/Assets/Project Files/Modules/Control/Scripts/IControlBehavior.cs

16 lines
386 B
C#

using UnityEngine;
namespace Watermelon
{
public interface IControlBehavior
{
public Vector3 MovementInput { get; }
public bool IsMovementInputNonZero { get; }
public void EnableMovementControl();
public void DisableMovementControl();
public void ResetControl();
public event SimpleCallback OnMovementInputActivated;
}
}