EscapeShooter/My project/Assets/Project Files/Modules/Control/Scripts/Keyboard/KeyboardControl.cs.meta

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: 9587355011f827a4d85f781e00dc68a0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: